PM3.02 - Giga Bowser - Subaction - AttackLw3
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Stats
IASA: |
56 |
Hitboxes active: |
13-16, 27-30 |
Hitbox set 0 hits: |
13, 27 |
Subaction Index: |
0x55 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:13-16
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
12 |
50 |
70 |
361 |
Normal |
Kick |
5 |
7 |
6 |
|
0 |
1 |
12 |
50 |
70 |
361 |
Normal |
Kick |
5 |
7 |
6 |
|
0 |
2 |
12 |
50 |
70 |
361 |
Normal |
Kick |
5 |
7 |
6 |
|
0 |
3 |
12 |
50 |
70 |
361 |
Normal |
Kick |
5 |
7 |
6 |
|
Frames:27-30
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
13 |
40 |
80 |
361 |
Normal |
Kick |
4 |
7 |
7 |
|
0 |
1 |
13 |
40 |
80 |
361 |
Normal |
Kick |
4 |
7 |
7 |
|
0 |
2 |
13 |
40 |
80 |
361 |
Normal |
Kick |
4 |
7 |
7 |
|
0 |
3 |
13 |
40 |
80 |
361 |
Normal |
Kick |
4 |
7 |
7 |
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Scripts
Main
- Armor { armor_type: Unknown(4), tolerance: 40.0 }
- AsyncWait(12.0)
- CreateHitBox(HitBoxArguments { bone_index: 60, hitbox_id: 0, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 70, shield_damage: 5, bkb: 50, size: 7.8, x_offset: -4.1941333, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 59, hitbox_id: 1, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 70, shield_damage: 5, bkb: 50, size: 7.2, x_offset: -4.8128, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 58, hitbox_id: 2, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 70, shield_damage: 5, bkb: 50, size: 7.2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 70, shield_damage: 5, bkb: 50, size: 9.6, x_offset: 0.0, y_offset: 6.0, z_offset: 6.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(4.0)
- DeleteAllHitBoxes
- AsyncWait(26.0)
- CreateHitBox(HitBoxArguments { bone_index: 34, hitbox_id: 0, set_id: 0, damage: Constant(13.0), trajectory: 361, wdsk: 0, kbg: 80, shield_damage: 4, bkb: 40, size: 7.8, x_offset: 4.19995, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 33, hitbox_id: 1, set_id: 0, damage: Constant(13.0), trajectory: 361, wdsk: 0, kbg: 80, shield_damage: 4, bkb: 40, size: 7.2, x_offset: 4.8, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 32, hitbox_id: 2, set_id: 0, damage: Constant(13.0), trajectory: 361, wdsk: 0, kbg: 80, shield_damage: 4, bkb: 40, size: 7.2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(13.0), trajectory: 361, wdsk: 0, kbg: 80, shield_damage: 4, bkb: 40, size: 9.6, x_offset: 0.0, y_offset: 6.0, z_offset: 6.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(4.0)
- Armor { armor_type: None, tolerance: 0.0 }
- DeleteAllHitBoxes
- AsyncWait(55.0)
- AllowInterrupts
GFX
- AsyncWait(12.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 43, bone: 0, x_offset: 47.0, y_offset: 8.5, z_offset: 0.0, x_rotation: -29.998934, y_rotation: -10.001066, z_rotation: 0.0, scale: 2.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(26.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 43, bone: 0, x_offset: 47.0, y_offset: 8.5, z_offset: 0.0, x_rotation: -160.0, y_rotation: -10.001066, z_rotation: 0.0, scale: 2.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- SoundVoiceLow
- SyncWait(12.0)
- SoundEffect1(6626)
- SyncWait(13.0)
- SoundEffect1(6626)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(12.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(25.0)
- Rumble { unk1: 13, unk2: 0 }